Infinite undiscovery how long




















My character had a cool ability — by holding the left trigger, he played a flute, which caused a white aura to spread about him in a narrow-radius ring. That ring, the booth staff told me, represented the range in which my character could search for special items concealed nearby him. I used the ability often as I jogged along, but I never did find anything. I was slightly annoyed when my pretty archer couldn't shoot a nearby enemy when it seemed like he should be within range.

He was in a bit of a depression in the ground, and it seemed to me they were not allowing me to engage with him because, with a ledge between him and me, he couldn't immediately fight back. Okay, fair enough, but what's the good of range fighting if you can't be at range?

Archery switches to nearly a first-person view and lets the player aim the bow, which is very cool, but the aim didn't seem too precise at this stage. Largely, though, there was a lot of jogging between fights, as I searched to try and discover more. At last I reached what looked like a castle wall with a heavy wood door in it — at which point the booth staff helpfully pointed out I'd gone all the way back to the entrance to the previous area, and couldn't re-enter. Running and running endless miles across an expansive world has been a staple of this particular genre since the dawn of time, and perhaps I'm just terribly impatient in wishing there had been more to do in that great, big infinite area.

Clearly not. Out of combat, the game suffers from an archaic lack of sign posting. There were way too many wasted hours spent wandering around befuddled by invisible walls trying to find a small true gap on the map, and we only did that by hugging the wall and inching around the circumference of each area. At the end of the day, though, Infinite Undiscovery is a game that will appeal to fans of tri-Ace and its games almost exclusively, which, given the hype and excitement surrounding its release, makes it a big disappointment.

But it does get better. No Comments. Posted in Reviews. Connect with. I allow to create an account. User Info: arch I beat the game in 16 hours.

I'm at about 23 hours and have most of the best equipment for my characters I'm level , and only have a couple more sections left in the bonus dungeon User Info: BizzyBum. It took me roughly 30 hours to beat on my first playthrough on Normal. I didn't rush through it though and took my time. I'm bored at work Normal and Hard will pull about hours tops.

LiquidFuze : we have condoms though, we've rehearsed the motions of sex without actually doing it Deese : Get inside me User Info: azncheapO. User Info: Makogen.

Story for me was about 30 hours or so on Normal with some IC abuse. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! What do you need help on? Cancel X.

Topic Archived Page 1 of 2 Last. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Boards Infinite Undiscovery How many hours does this game last? I made it last 40 hours before I beat it by playing around. And the Seraphic Gate will prolong the game. I'm at 53 hours now.

However, if you rush through it's rather short. Rest in peace sinners! User Info: CoachTravis.



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